Laman

Jumat, 18 Mei 2012

Suikoden V Magic Rune


MAGIC RUNES
Dawn Rune - Sun Magic - Mainly healing magic

Time of Wakening - Removes status changes from all allies
First Ray - 400+ damage to column of enemies
Light of Day - Restores one ally to perfect health
Crimson Sky - 1200+ damage to all enemies
Twilight Rune - Sun Magic - Mainly attack magic

Evening Dusk - Causes all enemies to sleep (20%)
Setting Sun - 300+ damage or instant death (70%) to one enemy
Silent Afterglow - 600+ damage to row of enemies
Vermillion Sky - 1300+ damage to all enemies
Star Rune - Mainly attack magic

Twinkling Star - 300+ damage to one enemy
Starry Stillness - Cause Sleep (20%) and Silence (30%) to all enemies
Comet - 800+ damage to column of enemies
Meteor Shower - 1000+ damage to all enemies
Fire Rune - Fire Magic - Mainly offensive magic. Spells can cause burn damage, dealing 5% of target's Max HP per turn.

Flaming Arrows - 100+ damage to one enemy
Dancing Flames - 200+ damage to cluster of enemies
Blazing Wall - 300+ damage to row of enemies
Explosion - 700+ damage to all enemies
-Dropped by Lelei (Agate Prison)

Rage Rune - Advanced Fire Magic - Mainly attack magic. Spells can cause burn damage, dealing 5% of target's Max HP per turn.

Dancing Flames - 200+ damage to cluster of enemies
Blazing Wall - 300+ damage to row of enemies
Explosion - 700+ damage to all enemies
Final Flame - 1200+ damage to all enemies
-Rage Piece dropped by boat in the Hatred Fortress strategy battle
-Rage Piece reward from Platinum Sun(?) battle (Ceras Lake Ruins)
-Rage Piece found in Estrise
-Rage Piece found in West Lelcar
-Rage Piece dropped by left infantry in Queen's Campaign strategy battle
-Rage Piece found in Spinacks
-Rage Piece reward from the Raging Zahhak/Alenia fight
*Equipped on Killey
*Equipped on Nelis

Rage Sword Rune - Magic Fire Sword - Protection of Fire. RH/LH only

Sword of Rage - Users weapon element becomes Fire, 1.1x damage.
Fire Guard - Greater protecton from Fire during battles
True Rage - Users weapon element becomes Fire, 1.2x damage
*Equipped on Roog

Wind Rune - Wind Magic - Mainly offensive/def magic

Wind of Sleep - Causes all enemies to Sleep (20%)
Healing Wind - Fully restores HP and cures statuses of one ally
The Shredding - 200+ damage to all enemies
Funeral Wind - 300+ damage or instant death (50%) to all foes
*Equipped on Sialeeds (Permanent)

Cyclone Rune - Advanced Wind Magic - Mainly offensive/def magic

Healing Wind - Fully restores HP and cures statuses of one ally
The Shredding - 200+ damage to all enemies
Funeral Wind - 300+ damage or instant death (50%) to all foes
Shining Wind - 500+ damage to all enemies, 300+ HP to all allies
-Cyclone Piece found in Yashuna
-Cyclone Piece dropped by boat in the Hatred Fortress strategy battle
-Cyclone Piece found in Estrise
-Cyclone Piece found in Roy's room on Ranro Mountain
-Cyclone Piece found in Western Ruins
-Cyclone Piece dropped by tree boss in Western Ruins
-Cyclone Piece dropped by Shepcessca (sp?) at the lower Underground Ruins
*Equipped on Mathias

Cyclone Sword Rune - Magic Wind Sword - Protection of Wind. RH/LH only

Sword of Cyclone - Users weapon element becomes Wind, 1.1x damage
Wind Guard - Greater protecton from Wind during battles
True Cyclone - Users weapon element becomes Wind, 1.2x damage
Earth Rune - Earth Magic - Mainly support magic

Clay Guardian - Raises all allies' PDF and MDF for three turns
Vengeful Child - Protects one ally from one spell
Guardian Earth - Removes status changes from all allies
Earthquake - 800+ damage to all land-based enemies (chance of causing Unbalance)
Mother Earth Rune - Advanced Earth Magic - Mainly support magic

Vengeful Child - Protects one ally from one spell
Guardian Earth - Removes status changes from all allies
Earthquake - 800+ damage to all land-based enemies (chance of causing Unbalance)
Canopy Defense - Protects each ally from one spell
-Mother Earth Piece found at Baska Mine
-Mother Earth Piece found in Yashuna
-Mother Earth Piece found in the Underground Ruins
-Mother Earth Piece dropped by Hydra (2nd battle)
-Mother Earth Piece dropped by right cavalry in Queen's Campaign strategy battle
-Mother Earth Piece found in Western Ruins
-Mother Earth Piece dropped by Shepcessca (sp?) at the lower Underground Ruins
-Mother Earth Piece dropped by Jidan
*Equipped on Levi
*Equipped on Sharmista

Mother Earth Sword Rune - Magic Earth Sword - Protection of Earth. RH/LH only

Sword of Mother Earth - Users weapon element becomes Earth, 1.1x damage
Earth Guard - Greater protecton from during battles
True Mother Earth - Users weapon element becomes Earth, 1.2x damage
Lightning Rune - Lightning Magic - Mainly offensive magic

Thunder Runner - 100+ damage to column of enemies
Berserk Blow - 300+ damage to one enemy, can cause stun
Soaring Bolt - 900+ damage divided among all enemies
Furious Blow - 1000+ damage to column of enemies
*Equipped on Jeane
*Equipped on Lorelai

Thunder Rune - Advanced Lightning Magic - Mainly offensive magic

Berserk Blow - 300+ damage to one enemy, can cause stun
Soaring Bolt - 900+ damage divided among all enemies
Furious Blow - 1000+ damage to column of enemies
Thunder Storm - 1100+ damage to all enemies
-Thunder Piece found on Inn boat in Raftfleet
-Thunder Piece found in Doraat
-Thunder Piece found in Sauronix Castle
-Thunder Piece reward from Raging Assassin boss
-Thunder Piece found at the very bottom of Ceras Lake Ruins
-Thunder Piece dropped by General Novum

Thunder Sword Rune - Magic Lightning Sword - Protection of Lightning. RH/LH only

Sword of Thunder - Users weapon element becomes Lightning, 1.1x damage
Lightning Guard - Greater protecton from Lightning during battles
True Thunder - Users weapon element becomes Lightning, 1.2x damage
*Equipped on Isabel

Water Rune - Water Magic - Mainly healing magic

Kindness Drops - fully Restores HP and cures all statuses of 1 ally
Breath of Ice - 100+ damage to all enemies (chance of "freezer burn", dealing 5% of target's Max HP per turn.)
Kindness Rain - Restores 300 HP to all allies
Silent Lake -Blocks all magic spells for 5 turns
*Equipped on Kyle

Flowing Rune - Advanced Water Magic - Mainly healing magic

Breath of Ice - 100+ damage to all enemies (chance of "freezer burn", dealing 5% of target's Max HP per turn.)
Kindness Rain - Restores 300 HP to all allies
Silent Lake -Blocks all magic spells for 5 turns
Mother Ocean - Restores one ally to perfect health
-Flowing Piece found on the Dahak in Raftfleet
-Flowing Piece found in Beaver town
-Flowing Piece reward from Platinum Sun(?) battle (Ceras Lake Ruins)
-Flowing Piece dropped by boat in Hatred Dam strategy battle
-Flowing Piece dropped by boat in the Lelcar strategy battle
-Flowing Piece found in Sauronix Castle????
*Equipped on Bernadette

Flowing Sword Rune - Magic Water Sword - Protection of Water. RH/LH only

Sword of Flowing - Users weapon element becomes Water, 1.1x damage
Water Guard - Greater protecton from Water during battles
True Flowing - Users weapon element becomes Water, 1.2x damage
*Equipped on Rahal

Shield Rune - Shield Magic - Mainly defensive magic

Battle Oath - Provokes Fury (40%) on all allies
Great Blessing - Restores 200 HP to all allies
Battlefield - Raises the power of allies' magic for 3 turns (1.2x offensive magic damage)
-Bought in Raftfleet
-Dropped by Cius (Agate Prison)
*Equipped on Miakisl

Condemnation Rune - Dark Magic - From the Rune of Punishment

Black Shiver - 100+ damage to one enemy, 10+ damage to user
Endless Ordeal - 300+ damage to one enemy, 50+ damage to user
Inevitable Blade - 300+ damage to all enemies, 100+ damage to user
Dark Summoning - Cause instant death to 1 foe (80%) and user (10%)
-Obtained after the fight against the cursed book

Resurrection Rune - Holy Magic - Strong against dark dwellers

Scolding - 50+ damage to one enemy
Yell - Raises one ally from Unconciousness
Charm Arrow - 300+ damage to all enemies
Scream - Restores 300 HP to all allies
-Resurrection Piece found outside Baska Mine
-Resurrection Piece reward from Dolph fight at Beaver Lodge
-Resurrection Piece reward from fight against cursed book
-Resurrection Piece found in Waterfall Basin
-Resurrection Piece found in the lower Underground Ruins
-Ressurection Piece dropped in the final strategy battle (the 2nd Sol Falena battle)
*Equipped on Eresh (Permanent)

Blinking Rune - Mainly Warp magic

Ready! - Teleports one foe - - or one ally, if it fails
Set! - 200+ damage to cluster of enemies
Go! - Teleports all foes - - or one ally, if it fails
DoReMi Rune - Magic cast with the help of DoReMi Elves

Fugue - Recruits a DoReMi Elf encountered as a foe
Serenade - Sleep (20%) to all foes (need 2 DoReMi Elves)
Fury and Alert (50%) all allies (need 3 DoReMi Elves)
Concerto - 1500+ damage to all foes (need 4 DoReMi Elves)
Pale Gate Rune - Summon powerful beings from 'Empty World'. H slot only

Open Gate - 100+ damage or inst death (30%) to cluster of foes
Royal Passage - 350+ damage to one enemy
Pale Palace - 600+ damage to all enemies
Empty World - 900+ damage to all enemies (allies damaged too)
-Pale Gate Piece found in Doraat
-Pale Gate Piece dropped by tree boss in Western Ruins
-Pale Gate Piece found in the lower Underground Ruins
-Pale Gate Piece reward from fight against Godwin
*Equipped on Eresh (Permanent)
*Equipped on Levi

Beast Rune - Mainly atk magic, but only in human form

Transformation - Leopard to human (once per battle)
Resounding Roar - Unbalances all foes (only usable when human)
Ripping Claws - 700+ damage to row of foes (only usable when human)
Devouring Jaws - Kill 1 foe, recover all HP (only usable when human)
EFFECT RUNES
Killer Rune - 1.5x Critical Hit %. Instant death 10%
-Killer Rune dropped by Killer Bunnies
-Killer Rune dropped by General Novum
*Equipped on Georg Prime (Permanent)

Counter Rune - 1.5x chance of Thrust Back
-Dropped by those bunny type enemies

Power Rune - 1.5x attack, Physical defense halved
-Power Piece dropped by boar enemies near Stormfist/Lunas

Violence Rune - Violence status after receiving damage twice
(3x damage on next attack, counts as berserk, isn't triggered by
Cursed/Poison status; Cursed status from Blood Armor). Activates once
per battle. Appears as berserk (fiery blue aura) but with blue rings
eminating from the character.
-Violence Piece reward from Ulses (ie. Red, Grey etc)

Boost Rune - Boost effect, after 3 turns status goes away and HP = 1 (2x dmg)
-Boost Piece dropped by Ulses
-Boost Piece found at Haud

Magical Rune - 1.5x MAG, Magic Defense halved
-Magical Piece found at Lunas
-Magical Pieces dropped by Stone/Rock Golems
-Magical Pieces dropped by Millioneyes

Sunbeam Rune - Auto HP recover w/ every battle turn/step
-Sunbeam Piece dropped by giant furball (around Lordlake)
-Sunbeam Piece dropped by Armadillons/Rockadillons

Fire Sealing Rune - Blocks Fire Magic, Water Magic resis. down
-Fire Sealing Piece found at Raftfleet
-Fire Sealing Piece dropped by Salamandy type enemies (near HQ)

Sleep Rune - Sleep effect added to attacks (30%)
-Found at East Palace, right of the main building, at the end of a path across the water (hidden from the camera)

Fortune Rune - All party members receive 2x Experience
-Fortune Piece found at Rainwell
-Fortune Piece found in a secret room that Viki can accidently teleport you to
-Fortune Piece reward from Victory+ in the final strategy battle (2nd Sol Falena battle)
-Fortune Piece dropped by Billioneyes and Copper Suns (final dungeon)

Prosperity Rune - Gain double the Potch after battles
-Prosperity Piece dropped by green toads in water basin (unconfirmed)
-Prosperity Piece dropped by golden bunnies outside Falena? (unconfirmed)
-Prosperity Piece dropped by yellow toads in back of Tricolor Inn

Poison Rune - Poison effect added to attacks (30%)
-Poison Orb dropped by Large Spiders (Big Hole/Around Rainwall)

Venom Rune - Venom (stronger than Poison) effect added to attacks (30%) and chance of Poisoning yourself
-Venom Orb dropped by Huge Legs (Rare encounter in the Big Hole etc)

Magic Absorb Rune - Recover 1 MP with successful attack. RH only
-Magic Absorb Piece found in Rainwall
-Magic Absorb Piece dropped by Mummy (Underground Ruins)

Parent Turtle Rune - Prevents 50% of all allies' status changes

Turtle Rune - Blocks negative status effects (including Unbalance)
-Found outside Baska Mine

Skunk Rune - Stench status: Foes won't target you
-Dropped by Nariqua?? (there the target ladies that always show up with Killer Bunnies)

Great Firefly Rune - Increases appearance of enemies
-Great Firefly Pieces dropped by Dragonfly type enemies (Mountain Path)

Drain Rune - Right Hand. Recover a part of dmg caused by regular attacks(20%)
-Drain Piece found at Haud
-Drain Pieces dropped by bats

Steel Rune - Steel effect, 0.2x direct dmg rcvd, MDF 0
-Steel Pieces dropped by Ghost Shields and Embryos (in Ceras Lake Ruins)
-Steel Pieces dropped by Mechanical Soldiers and Mechanical Archers in Rotating Bridge
-Steel Pieces dropped by Magical Shields (in Western Ruins)

Alert Rune - Alert status after first 3 turns (1.5x offensive magic damage)

Silence Rune - Silence effect added to attacks (30%)
-Found in Estrise

Waking Rune - Begin battles asleep, Fury when wake
- this rune actually starts the bearer with Sleep status (which can be
negated by status protection) and will Berserk the bearer the first
time an enemy hits the bearer.
-Bought at Lelcar

Strike-Back Rune - Can always counter; Evasion % halved
-Bought at Lelcar
-Dropped by Skull Army enemy

Double-Edged Rune - Physical damage caused and any damage received doubled
-Bought at Lelcar
-Dropped by Bone Soldiers (Western Ruins, Lower Underground Ruins)

Multi-Strike Rune - Consecutive attacks +10%, 2x dmg received

Knight Rune - Defend allies with 1/5 HP or less
-Reward from battle directly after Lelcar strategy battle
-dropped by Godwin soldiers in Doraat in Childerich Pursuit battle
*Equipped on Ghalleon (Permanent)

Water Sealing Rune - Blocks Water Magic, Fire Magic resist. down
-Water Sealing Peice dropped by Salamanders (Ranro Mountain)

Firefly Rune - Bull's Eye status: Become target of foes
-Reward from battle against Euram in Sable

Crazed Rune - Berserker effect (can only attack), 2x damage, can't command. RH only
-Reward from Assassins and Raging Assassins that appear throughout the game (eventually a random encounter)

Wall Rune - Wall status effect, 2x PDF, can only Defend (can parry/counter-attack as usual but Strike-Back will have no effect)
-Found in Lordlake (after the rest of the town opens up)

Champion Rune - Supresses appearance of weak enemies
-Found in the Underground Ruins

Boundary Rune - 0.2x magic damage rcvd, PDF zero
-Boundary Piece dropped by Mummy (Underground Ruins)

Charm Rune - Foes that attack Jeane get charmed (50%)

Fury Rune - begin battle Berserk, 1.5x damage, (ACC down as a result of berserk)
-available at rune shop at Nirva Island
*Equipped on Nakula

Howling Rune - Gives ally monsters the Fury status
-Beat the Large Snake at HQ

Phero Rune - Opposite-sex characters defend the user
-Bought at HQ Rune Shop

Godspeed Rune - 2x field movement speed, 100% escape rate if bearer is in battle.

Equilibrium Rune - Blocks the Unbalance status
-Equilibrium Piece found in the Revolving Bridge
-Equilibrium Piece dropped by Killer Bald Eagles

Gale Rune - Can attack first
-Dropped by Sialeeds (Sol Falena)

Hunter Rune - 5% hit rate and 1 dmg. If attack succeeds, always get an item
-Found outside the final dungeon

Raven Rune - 100% evasion of direct attacks in dungeons until user is hit.
-Magic spells and indirect special attacks cannot be dodged
COMMAND RUNES
Titan Rune - 2-handed swords: 1.5x damage. Causes Slow status after use, usable once per battle.
-Bought in Raftfleet
*Equipped on Dinn

Unicorn Rune - Spears: 0.8x damage column attack. Causes unbalance after use, usable once per battle.
-Bought in Raftfleet
-Dropped by Unicorn Zombies
*Equipped on Nifsara

Minotaur Rune - Axes: 0.6x damage cluster attack. Causes Slow status after use, usable once per battle.
-Bought in Raftfleet
*Equipped on Gavaya?

Lion Rune - Hand combat: 1.5x damage. May decrease MDF after use, usable once per battle.
-Bought in Raftfleet
-Reward from the Zahhak/Alenia fight

Pixie Rune - Scepters: 2x damage. Causes unbalance after use, usable once per battle.
-Bought in Raftfleet

Viper Rune - 1-handed swords: inst.death, lowered ACC. Usable once per battle.
-Bought in Raftfleet
-Reward from the Zahhak/Alenia fight
*Equipped on Lelei

Kite Rune - Throwing Weapons: 0.5x dmg all-foe attack. Causes unbalance when used, usable once per battle.

Ogre Rune - Clubs: 0.6x damage front row attack. Causes unbalance when used, usable once per battle.

Great Hawk Rune - Bow: 0.5x damage all-foe attack. Causes unbalance when used, usable once per battle.
*Equipped on Isato
*Equipped on Urda

Red Rose Rune - 2x damage to 1 foe. Makes others more hostile, usable once per battle.

Wrath Rune - Recovers 50% of lost HP (50% of max HP - current HP). Causes Fury, usable once per battle

Fierce Tiger Rune - 2x damage to one foe. Usable once per battle.

Boar Rune - 3x damage to one enemy, decreased Accuracy. Usable once per battle.

Shrike Rune - 2x damage to 1 foe

Falcon Rune - 3x damage to one enemy, decreased accuracy. Usable once per battle.

Swallow Rune - 20% instant death to 1 foe, or 2x dmg. Usable once per battle.

Angry Dragon Rune - 2x damage to 1 foe. If bearer is berserked, no use limit, otherwise usable once per battle.

Gadget Rune - 0.4x damage to all foes

Mischief Rune - From 0.2 to 1x damage to all foes

Sickle Rune - 1x damage to all enemies in path to target. Usable once per battle.



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